Role of the Graphic Design in the Games Industry

Game design as a type of project activity is focused on developing game projects that fully meet the needs, expectations, and preferences of members of a particular society or group that are the target audience of these projects. Today, this design discipline is extremely high-tech. It combines the latest developments in computer science and programming while using the tools of various art forms. The influence of cinema, graphic novels and comics, and digital and media design is especially significant.

The role of graphic design in game development is quite extensive. It consists of:

  • illustration and design of various characters;
  • development of a game world with a unique atmosphere and different levels;
  • the ability to properly adjust the game to the target audience, attract the attention of the player, and interact with him through the interface;
  • designing simple and understandable navigation around the world that helps the player navigate in space;
  • they are creating special effects and the interaction of the character with the world as a whole;
  • designing graphic elements such as various visual special effects that may not exist in real life.

Game design is the process of deciding what the project’s overall concept will be, including the style of the visual part, the content of the game activity, and the rules governing it. At the same time, it should be understood that the purpose of creating new games used as a tool for transmitting spiritual and cultural values ​​is traditionally the inclusion of an individual in society by assimilating the norms of this society, as well as obtaining skills that contribute to improving the quality of life and achieving higher social status.

The scenes are worked out so that a glance will make you believe in the liveliness of what is happening in it.Our sponsors follow the same principles by offering bonuses. Sometimes small details make a big difference. For example, scattered artifacts can point to an era and ongoing events.

Programmers play an essential role in game development, but the core of all projects is always a group of designers and artists. On their shoulders lies a great responsibility for the entire creation process, from sketches to the first release.

A whole group of specialists works on each component of the game. Sometimes many professionals, such as:

  • artists
  • designers
  • camera operators
  • screenwriters
  • psychologists

In addition, modern corporations consist of thousands of employees, inventing more and more new technologies and solutions in the gaming industry, animation, and computer graphics.

Game Design – Core Principles

Directing the gaming experience. That’s right: it can and should be handled so that the game evokes the emotions that the creators intended. These principles include maintaining focus, creating anticipation, and announcing changes.

The focus of attention. The game should trace the main storyline and the main mechanics. There may be branchings and additional mini-stories that add dynamism and help develop the central theme. The game designer’s task is to keep the player’s focus on the main task/mission/goal throughout the game.

Anticipation. It is important to be able to notify the player about the upcoming event, evoke emotions and push them to guess what will happen. For example, is the building collapse in which the main character is located planned? – We need to add appropriate sounds and short pulses of shaking the structure. It’s not about the pop-up “Now this building will collapse,” but about creating a gaming experience that will help you realize the near future.

Announcement of changes. The demonstration of the fact of transformation takes place between the anticipation and the event itself. “Mission accomplished,” “Playfortune kasyna online,” “Collect 20 coins and get the jackpot” – all such moments need to be notified to the player.

Plausible events and behaviors. All game events and reactions of the characters must be logical and coincide with the expectations/ideas of the player. For example, a guard (player character) earned popularity points by repelling attacks on the queen (that is, he completed past missions), so he was soon knighted.

Physics. For the game to be perceived more vividly and realistically, all interactions and movements in it must take into account the main physical properties of objects and the environment. For example, if a player character gets caught in the rain, make sure that their clothes change color slightly due to getting wet. Or, if the player is in a rubber boat on a fast mountain river, think about the most realistic way to show the bobbing, tossing the ship from side to side, and dragging it into the water currents.

The development of a computer game is based on three indispensable components: gameplay, game engine, and visual design. Experts in their fields work with each one. You often have to combine such professions as a screenwriter, designer, artist, psychologist, director, and cameraman – to get a commercially profitable and original product. Modern gaming corporations may include thousands of employees who, in search of exciting solutions, create new technologies in computer animation and graphics. Thus, the entertainment industry has become severe, including developing our progress.