Props and weapon researches from 2007/2010:
Some concept art and pre-production pieces made for the 3rd installment of the classic cyberpunk video game series Deus Ex : Human Revolution. Being the very first concept artist on the project, it gave me the opportunity to explore a lot and to put in place the overall visual direction with JJB, I was a jack-of-all-trades and switched from characters to props and environments all the time.
Like for some characters and environments I usually did a lot of R&D in order to establish the look/feel of some of the Brands and products you see in the game, but the refining and polished versions of the weapons were made by other artists.
TM © Copyright Eidos/Square Enix.